A simple 1950’s Wurtlizer jukebox!

I wanted to make it look a bit aged as opposed to shiny and new.

I created the low-poly model in Maya, sculpted some of the higher detail in a high poly model in Zbrush, baked the high poly maps in Marmoset Toolbag, and textured in Substance Painter.

The emissive maps and final texture tweaks were done in Photoshop.

The programs used to create this project:

Autodesk Maya, Zbrush, Substance Painter, Photoshop, and Marmoset Toolbag.

No Generative AI was used in the making of this project.

Thanks for reading! :)

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Kwakwaka'wakw Honouring Pole Study

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Sleeping Bag