A low-poly sword model I was asked to UV and texture.

No normal maps were asked to be included in the material, just diffuse, spec, and gloss. I painted the textures in Photoshop and UV’d and cleaned up the model in Maya.

Lit in Marmoset.

The programs used to create this project:

Autodesk Maya, Photoshop, and Marmoset Toolbag.

Credit for the low-poly model goes to Jamin Shoulet.

No Generative AI was used in the making of this project.

Thanks for reading! :)

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Magic Girl Raygun - Texturing

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Monster Sculpt